Cube of Forest on the Golden Gate by Superstudio 1970–7
It’s important to note here the importance difference in the two types of locations that artists might engage: space and place. In space, artists are concerned with geography, geometry, and dimensions of distance or volume; however, in place, artists are investigating the culture, history, identity, and politics of a location. This differentiation is important since space is the only location of the two that requires (or at least asks) the artist to be physically present with the site. (Various Marina Abramovic puns can be inserted here).
With place, that physicality is not required. In fact, place does not inherently require any physical manifestation whatsoever. Place can exist in memory, in writing, in oration, or in any variable/ephemeral media. In this way, place is much more akin to Conceptual art of the 1970s, where the idea of a work takes precedence, and the execution of object-making for the purposes of containing that idea are secondary (or at least that is the hope). If place can then exist within non-physical environments, then it is a ripe location for digital artists to inhabit and work within.
(via Hyperjunk: Site Specificity Online : Bad at Sports)
Not totally sure I follow the bit quoted above, but I do find it worth … trying to follow?
